Devlog 4: Working out some bugs (and the art style)


Hello lovely people that have been following the development of this game (thank you for reading it means a whole massive lot to me)

The update released today includes:

-A bug fix relating to the camera sensitivity (previously the horizontal axis was always set to a sensitivity of 5)

-A new level (this one actually fits in with the art style of the first level)

-Tweaks to level 1's design

-A pause menu

-An improves settings menu

-Maybe some movement or performance improvements I have no clue but I know my code is easier to read than before


Over the next two weeks I'm going to focus on:

-Adding a sound system (no sounds will be permanent just to know they're working)

-UI updates because I have the colours I chose

-Skybox improvements because the current one is ugly


Thank you to anyone who reads this, seeing people come by after I write these devlogs is always a highlight :)

Files

Pre-Alpha release 3.1.rar 65 MB
Feb 11, 2021

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