Devlog 4: Working out some bugs (and the art style)
Hello lovely people that have been following the development of this game (thank you for reading it means a whole massive lot to me)
The update released today includes:
-A bug fix relating to the camera sensitivity (previously the horizontal axis was always set to a sensitivity of 5)
-A new level (this one actually fits in with the art style of the first level)
-Tweaks to level 1's design
-A pause menu
-An improves settings menu
-Maybe some movement or performance improvements I have no clue but I know my code is easier to read than before
Over the next two weeks I'm going to focus on:
-Adding a sound system (no sounds will be permanent just to know they're working)
-UI updates because I have the colours I chose
-Skybox improvements because the current one is ugly
Thank you to anyone who reads this, seeing people come by after I write these devlogs is always a highlight :)
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High Up
Run. Escape the factory. Find the source of the call
Status | In development |
Author | Orange Panda |
Genre | Platformer |
Tags | First-Person, Parkour |
Languages | English |
More posts
- Devlog 5: Sound is coolFeb 25, 2021
- Devlog 3: Level 3Jan 27, 2021
- Devlog 2: First updateJan 14, 2021
- Devlog 1: First releaseJan 11, 2021
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